How do we go about creating an instance of the editor in C#, and adding our own toolbars and toolbar controls without using inline markup or config files? We want to lock down the ability of developers to override our pre-defined tool bars without relying on a configuration file.
e.g. pseudo-code
CuteEditor.Editor editor = new CuteEditor.Editor();
Toolbar toolbar = new Toolbar()
toolbar.Add(new ToolbarControl("Bold");
toolbar.Add(new ToolbarControl("Separator");
editor.Toolbars.Add(toolbar)