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Thanks, it solved my problem by putting it to ForceRemove. Though you might want to know that the KeepDefault still adds the empty alternates
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Greetings,
I have made a dialog which pastes an image in CuteEditor with a custom attribute which contains XML. When I paste the code, it is clean, but when I look in the HTML in the CuteEditor, it seems to add the following inside the XML tags in my custom attribute: alt=''''
Is there a way to prevent this?
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The problem is not on the server, the server executes the code just fine, and there's no slowing down there.
Once the page is rendered, and there's a CuteEditor in the page in FireFox 3, there's 3 minutes where the Javascript seems to be performing operations before the page becomes available again.
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Greetings
I have an issue regarding speed with Firefox 3 and an environment with multiple frames and windows (And when I say multiple, it is over 10 frames and windows).
When I load a page with a CuteEditor in FireFox 3 with multiple other frames in the environment, it takes about 2-3 mins for the page to load (and I'm not exagerating), ...
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I currently have a custom Insert Image Dialog.
I do not rely on the config files and on the settings of the Image Gallery Path, since the logic of my web application is too complex to integrate in these methods.
when I have an image in the editor, and I dbl click it, it opens the Tag Editor, it works fine
when in firefox and I dbl click ...
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Greetings
I did not set any image gallery to my CuteEditor, and I don't want to set any, but users may still be able to add images through code or paste. In IE everything works fine, but in Firefox, I have the following problem:
Could not find a part of the path ''c:\inetpub\wwwroot\...\Uploads\''.
on the Tag Edition Dialog. Is there a way to ...
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Greetings, I've stumbled upon the tag.config, and I'Ve noticed we can put in custom user controls in order to edit the objects. Is there documentation on how to perform these tasks? should we perform server side or client side?
An example would be greatly appreciated.
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Thanks, I see how it works
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Is there a way to create a custom dialog for an object in the editor? I know we can create a custom button, but is there a way to link an object in the editor in order to make it use my custom editor when we double click on it rather than it's default dialog?
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I input the HTML in HTML mode, and I switch back to Preview mode and nothing happens.
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