Hi sanjay.joshi,
Get this issue because the code try to use method SetHtml before editor load completely.
I suggest you set the text in method OnInitialized of editor, like below.
function CuteEditor_OnInitialized(editor)
{
var editor1=document.getElementById("<%= cuteEditor1.ClientID %>");
editor1.SetHTML("text");
}
Or set a timeout
- <%@ Page Language="C#" %>
-
- <%@ Register Assembly="CuteEditor" Namespace="CuteEditor" TagPrefix="CE" %>
- <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
- <html xmlns="http://www.w3.org/1999/xhtml">
- <head id="Head1" runat="server">
- <title>GetPlainText</title>
- </head>
- <body>
- <form id="form1" runat="server">
- <CE:Editor ID="cuteEditor1" runat="server">
- </CE:Editor>
-
- </form>
- </body>
- </html>
- <script>
- window.onload=function()
- {
- setTimeout(setText,400);
- }
- function setText()
- {
- var editor1=document.getElementById("<%= cuteEditor1.ClientID %>");
- editor1.SetHTML("text");
- }
-
-
-
-
-
-
- </script>
Regards,
Ken